{"id":42,"date":"2018-03-21T21:56:00","date_gmt":"2018-03-21T21:56:00","guid":{"rendered":"http:\/\/haloman30.com\/blog\/?p=42"},"modified":"2022-09-07T04:39:49","modified_gmt":"2022-09-07T04:39:49","slug":"forge-world-ultimate-v4-1-with-mapmaking-troubles","status":"publish","type":"post","link":"https:\/\/haloman30.com\/blog\/2018\/03\/21\/forge-world-ultimate-v4-1-with-mapmaking-troubles\/","title":{"rendered":"Forge World Ultimate v4.1 (with mapmaking troubles)"},"content":{"rendered":"\n<p>\n    Forge World Ultimate Edition now at v4.1 &#8211; with some issues.\n<\/p>\n<p>\n    &nbsp;\n<\/p>\n<p>\n    Gonna be blunt, I don&#8217;t really know how to continue at this point. Every iteration at this point has continued to reach a point where I am unable to inject a single thing without things breaking. V3 suffered from this hence the rewrite, and now v4 is\n    suffering from the same issues. Brutes were working before, but now no longer function for no clear reason. What ends up happening is that as a result of the inability to make progress I end up redoing everything, running into the exact same issues,\n    and getting discouraged. If any of you guys have any idea what exactly is causing this (and how to prevent it) I&#8217;m all ears.\n<\/p>\n<p>\n    On top of that, I am about to graduate from high school and start my own game company (which I will link to if the admins are cool with it). I have an incredibly ambitious project planned to start my company off with &#8211; a fan-made Halo project, similar\n    to Contingency and Installation 01. My ideas are a great deal more ambitious than theirs, however &#8211; namely with the engine, as I plan to use being a custom engine as opposed to using something like Unreal or Unity. Granted, the nature and scale of\n    this project is massive and will absolutely take a good while to complete, but also unlike the other Halo fan projects, my plan is to actually keep the team mostly together and continue to create games beyond just Halo fan projects.\n<\/p>\n<p>\n    So, yeah. That&#8217;s the status of v4.1 of the map, as well as basically my life and future goals at the moment. Screenshots and downloads will be posted either tomorrow or the next day, so stay tuned!\n<\/p>\n<p>\n    &nbsp;\n<\/p>\n<p>\n    Go ahead, have a look at the screenshots (nothing from 4.1 pictured&nbsp;yet, stay tuned):\n<\/p>\n<div class=\"spoiler-container collapsed\">\n\t<div class=\"spoiler-header\" onclick=\"ToggleSpoiler(this)\"><i class=\"fad fa-caret-circle-right spoiler-toggle-icon\"><\/i> Reveal hidden contents<\/div>\n\t<div class=\"spoiler-content\">\n\t\t<p>\n            <a href=\"https:\/\/i.imgur.com\/QhqZ6uw.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"QhqZ6uw.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.imgur.com\/QhqZ6uw.jpg\" width=\"1000\"><\/a>&#8221;\n        <\/p>\n        <p>\n            Covenant Capital Ship &#8211; While it does spawn it also seems to be&nbsp;<strong>very<\/strong>&nbsp;taxing on the Xbox resources, as it becomes impossible to spawn more objects afterward (and dying means you have to exit to menu)\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/f7012badd566fab99d94513468c5db7c.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"f7012badd566fab99d94513468c5db7c.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.gyazo.com\/f7012badd566fab99d94513468c5db7c.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            The Pillar of Autumn. Nuff said.\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/d7d40e3c36f60ffaff9d1f0220964349.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"d7d40e3c36f60ffaff9d1f0220964349.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.gyazo.com\/d7d40e3c36f60ffaff9d1f0220964349.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            UNSC Frigate\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/b49f78015165fc81940fb19e882253a6.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"b49f78015165fc81940fb19e882253a6.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.gyazo.com\/b49f78015165fc81940fb19e882253a6.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            Jorge&#8217;s Gun, Ammo crate, and some Gametype specific stuffs\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/ed6688949be6cdd6fb0bc5371c028028.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"ed6688949be6cdd6fb0bc5371c028028.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.gyazo.com\/ed6688949be6cdd6fb0bc5371c028028.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            Space Banshee, Shades, and Warthogs\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/6be45b829ca207fb65cef8f5c39dd325.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"6be45b829ca207fb65cef8f5c39dd325.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"561\" src=\"https:\/\/i.gyazo.com\/6be45b829ca207fb65cef8f5c39dd325.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            Pelican and Sabre\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/3c00cbd76cec4b4b81cc9553ffd892be.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"3c00cbd76cec4b4b81cc9553ffd892be.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"562\" src=\"https:\/\/i.gyazo.com\/3c00cbd76cec4b4b81cc9553ffd892be.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            2 versions of the seraph, regular and &#8216;in_atmosphere&#8217;\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/b6970e14deaeb5973c6bfcc235c0b826.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"b6970e14deaeb5973c6bfcc235c0b826.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"561\" src=\"https:\/\/i.gyazo.com\/b6970e14deaeb5973c6bfcc235c0b826.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            UNSC Server, weapon rack, small truck bed, long truck bed, truck cab, cargo truck, and forklift\n        <\/p>\n        <p>\n            <a href=\"https:\/\/i.gyazo.com\/47d337ea0be0ca7967c71570c46a9b39.jpg\" title=\"Enlarge image\" data-ipslightbox=\"\" data-ipslightbox-group=\"g83752\"><img loading=\"lazy\" decoding=\"async\" alt=\"47d337ea0be0ca7967c71570c46a9b39.jpg\" class=\"ipsImage ipsImage_thumbnailed\" height=\"563\" src=\"https:\/\/i.gyazo.com\/47d337ea0be0ca7967c71570c46a9b39.jpg\" width=\"1000\"><\/a><\/p>\n        <p>\n            m70 Mill and a boulder from m45\n        <\/p>\n\t<\/div>\n<\/div>\n<p>\n    More to come soon!\n<\/p>\n<p>\n    &nbsp;\n<\/p>\n<p>\n    Downloads\n<\/p>\n<div class=\"spoiler-container collapsed\">\n\t<div class=\"spoiler-header\" onclick=\"ToggleSpoiler(this)\"><i class=\"fad fa-caret-circle-right spoiler-toggle-icon\"><\/i> Reveal hidden contents<\/div>\n\t<div class=\"spoiler-content\">\n\t\t<p>\n            v4.0a &#8211; <a href=\"https:\/\/www.mediafire.com\/download\/c0g94yq0x4nw59s\/forerunner_4.0a.zip\" rel=\"external nofollow noopener noreferrer\" target=\"_blank\">http:\/\/www.mediafire.com\/download\/c0g94yq0x4nw59s\/forerunner_4.0a.zip<\/a>\n        <\/p>\n        <p>\n            v4.1a &#8211; Soon\u2122\n        <\/p>\n        <p>\n            &nbsp;\n        <\/p>\n\t<\/div>\n<\/div>\n<p>\n    <strong>Current Version: 4.1a<\/strong>\n<\/p>\n<p>\n    <strong>MP Compatibility: <span style=\"color:#FF8C00;\">Unknown<\/span><\/strong>\n<\/p>\n<p>\n    <strong>Known Bugs: <\/strong>\n<\/p>\n<ul>\n    <li>\n        <strong>Covenant Carrier is a hog and stops things from spawning afterward<\/strong>\n    <\/li>\n    <li>\n        <strong>Mill is unmovable<\/strong>\n    <\/li>\n    <li>\n        <strong>Boulder is unmovable<\/strong>\n    <\/li>\n    <li>\n        <strong>Civilians and Brutes crash<\/strong>\n    <\/li>\n    <li>\n        <strong>Weird graphical issue on Sgt. Duvall&#8217;s hat and ODST helmets<\/strong>\n    <\/li>\n<\/ul>\n<p>\n    &nbsp;\n<\/p>\n<p>\n    Planned Features\n<\/p>\n<div class=\"spoiler-container collapsed\">\n\t<div class=\"spoiler-header\" onclick=\"ToggleSpoiler(this)\"><i class=\"fad fa-caret-circle-right spoiler-toggle-icon\"><\/i> Reveal hidden contents<\/div>\n\t<div class=\"spoiler-content\">\n\t\t<ul>\n            <li>\n                Custom Weapons\n                <ul>\n                    <li>\n                        Golden Magnum\n                    <\/li>\n                    <li>\n                        Golden Sniper\n                    <\/li>\n                    <li>\n                        Scarab Gun\n                    <\/li>\n                    <li>\n                        Portal Gun\n                    <\/li>\n                    <li>\n                        Brute Plasma Rifle\n                    <\/li>\n                    <li>\n                        Mobile Mass Driver\n                    <\/li>\n                    <li>\n                        Energy Sword, Infected\n                    <\/li>\n                    <li>\n                        Energy Sword, H5 Infected\n                    <\/li>\n                    <li>\n                        Shredder\n                    <\/li>\n                    <li>\n                        Battle Rifle\n                    <\/li>\n                    <li>\n                        SMG\n                    <\/li>\n                <\/ul>\n            <\/li>\n            <li>\n                Custom Vehicles\n                <ul>\n                    <li>\n                        Warthog Variants\n                        <ul>\n                            <li>\n                                <s>TankHog<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                <s>WraithHog<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                AA WraithHog\n                            <\/li>\n                            <li>\n                                Civilian <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                <s>Supply<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                <s>Rebel<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                <s>Scout<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                        <\/ul>\n                    <\/li>\n                    <li>\n                        <s>MAC Cannon<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                    <\/li>\n                    <li>\n                        Motorcycle\n                    <\/li>\n                    <li>\n                        Anti-Air Wraith (all new)\n                    <\/li>\n                    <li>\n                        <s>Sabre vehicle<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                    <\/li>\n                    <li>\n                        <s>Drivable Bipeds (as seen in Gamecheat13&#8217;s Cliffside)<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                    <\/li>\n                <\/ul>\n            <\/li>\n            <li>\n                Forge Objects\n                <ul>\n                    <li>\n                        Planes\n                        <ul>\n                            <li>\n                                <s>Grass<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                Snow\n                            <\/li>\n                            <li>\n                                <s>Sand<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                <s>Water<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                Ice\n                            <\/li>\n                            <li>\n                                Dirt\n                            <\/li>\n                            <li>\n                                <s>Rock<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                Marty\n                            <\/li>\n                            <li>\n                                Volcanic Rock\n                            <\/li>\n                            <li>\n                                Ash\n                            <\/li>\n                            <li>\n                                Lava\n                            <\/li>\n                        <\/ul>\n                    <\/li>\n                    <li>\n                        Blobs\n                        <ul>\n                            <li>\n                                <s>Grass<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                Dirt\n                            <\/li>\n                            <li>\n                                Snow\n                            <\/li>\n                            <li>\n                                <s>Sand<\/s> <span style=\"color:#008000;\"><strong>Added<\/strong><\/span>\n                            <\/li>\n                            <li>\n                                Ash\n                            <\/li>\n                        <\/ul>\n                    <\/li>\n                    <li>\n                        Rock Sets (all of the rocks that Reach shipped with\n                        <ul>\n                            <li>\n                                Ice\n                            <\/li>\n                            <li>\n                                Volcanic Rock\n                            <\/li>\n                        <\/ul>\n                    <\/li>\n                    <li>\n                        Wooden Structures\n                    <\/li>\n                <\/ul>\n            <\/li>\n            <li>\n                Map Properties\n                <ul>\n                    <li>\n                        New skybox\n                    <\/li>\n                    <li>\n                        Easter eggs\n                    <\/li>\n                    <li>\n                        Set budget to max object count and make each object cost 1 dollar to make the budget counter be genuinely useful instead of just maxed out\n                    <\/li>\n                <\/ul>\n            <\/li>\n        <\/ul>\n\t<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Forge World Ultimate Edition now at v4.1 &#8211; with some issues. &nbsp; Gonna be blunt, I don&#8217;t really know how to continue at this point. Every iteration at this point has continued to reach a point where I am unable to inject a single thing without things breaking. V3 suffered from this hence the rewrite, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-42","post","type-post","status-publish","format-standard","hentry","category-forerunner"],"_links":{"self":[{"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/posts\/42","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/comments?post=42"}],"version-history":[{"count":1,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/posts\/42\/revisions"}],"predecessor-version":[{"id":43,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/posts\/42\/revisions\/43"}],"wp:attachment":[{"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/media?parent=42"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/categories?post=42"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/haloman30.com\/blog\/wp-json\/wp\/v2\/tags?post=42"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}