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Forerunner.map Development Log #3 – Reaching Limits
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Forerunner VI Development Log #2 – Will it Blend?
Since the previous post, a LOT has been added and improved. First thing’s first – a vast majority of content from previous versions of the map has been added, with more yet to come. Flat terrain planes, controllable (drivable) bipeds, adding in unavailable vehicle variants, the whole deal. Some of the stuff isn’t in yet…
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Forerunner v6 Devlog #1
At present, I’ve been mostly doing a lot of preliminary work. Due to MCC Reach having a lot of new “Thorage” items, the existing forge menu already had the maximum amount of top-level categories. As a result, I’ve decided to just rebuild the entire forge menu from the ground up. Admittedly, I was likely going…
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Forerunner.map – v6 (MCC Edition)