I promise it would be great (if it worked properly)
I am currently redoing the whole map because everything is breaking and it’s making me hardcore rage.
Here are a bunch of pics of stuff that works:
Cores, Skulls, Flag, Bomb, Rocket, and the ‘Named Location Marker’ (that I never set any strings to because I can’t find out where to add the strings)
Custom vehicles – Tankhog, Spectre (wip dont judge pls), Wraithhog, Supply Hog, Rebel Hog
Bipeds
A lot of Falcons
Warthogs
Rocket Ammo, Sniper Ammo (look to the left) and Ammo Boxes (and a neat sniper scope also wip)
Shade Turrets (and Halo 1 AR)
Wraiths
The 5 ‘Planes’ – Grass, Rock, Water, Sand, and Forerunner
They are all Grid reskins but are neat nonetheless:
Things that broke:
– Motorcycle
– Improved AA Wraith
– Covenant Crusier
Stuff that never worked:
– UNSC Pillar of Autumn
– UNSC Frigate
– Covenant Capital Ship
Stuff that was going to be added:
– Snow Plane
– Random cool things from other people’s maps (wasn’t set in stone pls dont hate)
– Volcanic Rock Plane
– Lava Plane
– Ice Plane
– SUPER SECRIT PLANE
– Pelican
– Phantom
– Sabre
– Other random Campaign stuff
– Spawnability of all Spartan/Elite variants
– AI of some sort
– Flat rock made into more natural terrain flats (anyone know how to make the collision be upscaled along with model?)
– A lot of custom weapons (like 20 extra slots)
Unfortunately a lot of things were really broken and things broke as I added more. I am re-adding all the content into a clean Forge World, basically rebuilding the map.
Strings are accessed in the locales section of assembly
wat
I know how to do strings lmao
At first I thought I had to do something in the actual tag for the marker but it just gets them from the locations list in the strings
I like what you did with the grids, nice idea, hope all goes well in the long run